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racingrules

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Basic Racing Rules

* The need for racing rules
* Alternative penalties
* Protests
* Golden rules

Helming and Crewing Skills

Tacking
Gybing
Beating
Reaching

Boat Preparation and Equipment

* Hull preparation - 33 * The foils - 35 * Mast and rigging - 35 * Gear and systems - 38 * General maintenance - 41 * Golden rules - 41

Tactics

* Wind shadow - 43 * Dirty wind - 44 * Lee-bow effect - 44 * The start - 45 * The gate start - 50 * Tactics on the beat - 53 * Tactics on the reach - 55 * Tactics on the run - 56 * Tactics at the finish - 56 * Golden rules - 56

Strategy

* Short beats - 57 * Current - 58 * General strategy on the beat - 60 * Windshifts and windbends - 60 * One-sided beats - 62 * Strategy on the reach - 62 * Strategy on the run - 63 * Strategy at the finish - 64 * Golden rules - 66

Tuning

* General requirements - 67 * What are we trying to do? - 68 * What do all the controls do? - 69 * Initial set-up onshore - 73 * Initial set-up on water - 74 * Adjusting the rig for various wind strengths - 74 * Golden rules - 75

The Spinnaker

* Spinnaker gear - 77 * Raising and lowering the spinnaker - 79 * Running - 81 * Reaching - 81 * Gybing the spinnaker - 85 * Golden rules - 86

The Asymmetric Spinnaker

* Advantages - 87 * Disadvantages - 87 * Rigging your asymmetric - 90 * Equipment - 90 * Setting - 91 * Gybing - 94 * Tactics - 95 * Rules - 95 * Golden rules - 96

Glossary

* Glossary - 97

Visual Signals Used in Racing

* Visual Signals Used in Racing - 99

racingrules.1737634537.txt.gz · Last modified: 2025/01/23 05:15 by admin

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